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Minor GPU interface cleanup
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@@ -484,6 +484,14 @@ void PSP_Shutdown() {
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g_Config.unloadGameConfig();
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}
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void PSP_BeginHostFrame() {
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// Reapply the graphics state of the PSP
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gpu->ReapplyGfxState();
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}
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void PSP_EndHostFrame() {
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}
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void PSP_RunLoopUntil(u64 globalticks) {
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SaveState::Process();
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if (coreState == CORE_POWERDOWN || coreState == CORE_ERROR) {
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