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Logging API change (refactor) (#19324)
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
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@@ -292,7 +292,7 @@ namespace MainWindow
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PSP_CoreParameter().pixelHeight = height;
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}
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DEBUG_LOG(SYSTEM, "Pixel width/height: %dx%d", PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight);
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DEBUG_LOG(Log::System, "Pixel width/height: %dx%d", PSP_CoreParameter().pixelWidth, PSP_CoreParameter().pixelHeight);
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if (UpdateScreenScale(width, height)) {
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System_PostUIMessage(UIMessage::GPU_DISPLAY_RESIZED);
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