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Logging API change (refactor) (#19324)
* Rename LogType to Log * Explicitly use the Log:: enum when logging. Allows for autocomplete when editing. * Mac/ARM64 buildfix * Do the same with the hle result log macros * Rename the log names to mixed case while at it. * iOS buildfix * Qt buildfix attempt, ARM32 buildfix
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@@ -116,7 +116,7 @@ static void EmuThreadStop() {
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static void EmuThreadJoin() {
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emuThread.join();
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INFO_LOG(SYSTEM, "EmuThreadJoin - joined");
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INFO_LOG(Log::System, "EmuThreadJoin - joined");
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}
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bool CreateGraphicsBackend(std::string *error_message, GraphicsContext **ctx) {
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@@ -240,7 +240,7 @@ void MainThreadFunc() {
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std::string full_error = StringFromFormat("%.*s\n\n%s", (int)genericError.size(), genericError.data(), error_string.c_str());
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std::wstring title = ConvertUTF8ToWString(err->T("GenericGraphicsError", "Graphics Error"));
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bool yes = IDYES == MessageBox(0, ConvertUTF8ToWString(full_error).c_str(), title.c_str(), MB_ICONERROR | MB_YESNO);
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ERROR_LOG(BOOT, "%s", full_error.c_str());
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ERROR_LOG(Log::Boot, "%s", full_error.c_str());
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if (yes) {
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// Change the config to the alternative and restart.
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@@ -268,10 +268,10 @@ void MainThreadFunc() {
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NativeResized();
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}
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DEBUG_LOG(BOOT, "Done.");
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DEBUG_LOG(Log::Boot, "Done.");
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if (coreState == CORE_POWERDOWN) {
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INFO_LOG(BOOT, "Exit before core loop.");
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INFO_LOG(Log::Boot, "Exit before core loop.");
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goto shutdown;
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}
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