Logging API change (refactor) (#19324)

* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
This commit is contained in:
Henrik Rydgård authored and GitHub committed 2024-07-14 14:42:59 +02:00
1 parent ae3ff686f0
commit e01ca5b057
393 files changed
+6198 -6193

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@@ -191,7 +191,7 @@ UI::EventReturn DriverManagerScreen::OnCustomDriverChange(UI::EventParams &e) {
screenManager()->push(new PromptScreen(gamePath_, di->T("Changing this setting requires PPSSPP to restart."), di->T("Restart"), di->T("Cancel"), [=](bool yes) {
if (yes) {
INFO_LOG(G3D, "Switching driver to '%s'", e.s.c_str());
INFO_LOG(Log::G3D, "Switching driver to '%s'", e.s.c_str());
g_Config.sCustomDriver = e.s;
TriggerRestart("GameSettingsScreen::CustomDriverYes", false, gamePath_);
}
@@ -203,7 +203,7 @@ UI::EventReturn DriverManagerScreen::OnCustomDriverUninstall(UI::EventParams &e)
if (e.s.empty()) {
return UI::EVENT_DONE;
}
INFO_LOG(G3D, "Uninstalling driver: %s", e.s.c_str());
INFO_LOG(Log::G3D, "Uninstalling driver: %s", e.s.c_str());
Path folder = GetDriverPath() / e.s;
File::DeleteDirRecursively(folder);
@@ -230,7 +230,7 @@ UI::EventReturn DriverManagerScreen::OnCustomDriverInstall(UI::EventParams &e) {
std::unique_ptr<ZipFileReader> zipFileReader = std::unique_ptr<ZipFileReader>(ZipFileReader::Create(zipPath, "", true));
if (!zipFileReader) {
g_OSD.Show(OSDType::MESSAGE_ERROR, gr->T("The chosen ZIP file doesn't contain a valid driver", "couldn't open zip"));
ERROR_LOG(SYSTEM, "Failed to open file '%s' as zip", zipPath.c_str());
ERROR_LOG(Log::System, "Failed to open file '%s' as zip", zipPath.c_str());
return;
}
@@ -251,7 +251,7 @@ UI::EventReturn DriverManagerScreen::OnCustomDriverInstall(UI::EventParams &e) {
delete[] metaData;
const Path newCustomDriver = GetDriverPath() / meta.name;
NOTICE_LOG(G3D, "Installing driver into '%s'", newCustomDriver.c_str());
NOTICE_LOG(Log::G3D, "Installing driver into '%s'", newCustomDriver.c_str());
File::CreateFullPath(newCustomDriver);
std::vector<File::FileInfo> zipListing;