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Rename GLES files to match the convention the other backends use.
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@@ -28,7 +28,7 @@
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#include "Core/Config.h"
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#include "Core/System.h"
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#include "DisplayLayoutEditor.h"
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#include "GPU/GLES/Framebuffer.h"
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#include "GPU/GLES/FramebufferManagerGLES.h"
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static const int leftColumnWidth = 200;
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static const float orgRatio = 1.764706f;
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