Consistently use *sc for the Screen i18n category

This commit is contained in:
vnctdj committed 2015-07-02 00:50:07 +02:00
1 parent ad93113e04
commit d4d91fc831
2 files changed
+19 -20

No files matched your search

+11 -12
View File
@@ -357,7 +357,7 @@ namespace SaveState
SaveScreenshot(shot, Callback(), 0);
Save(fn + ".tmp", renameCallback, cbUserData);
} else {
I18NCategory *s = GetI18NCategory("Screen");
I18NCategory *sc = GetI18NCategory("Screen");
osm.Show("Failed to save state. Error in the file system.", 2.0);
if (callback)
callback(false, cbUserData);
@@ -508,14 +508,13 @@ namespace SaveState
bool callbackResult;
std::string reason;
I18NCategory *s = GetI18NCategory("Screen");
// I couldn't stand the inconsistency. But trying not to break old lang files.
const char *i18nLoadFailure = s->T("Load savestate failed", "");
const char *i18nSaveFailure = s->T("Save State Failed", "");
I18NCategory *sc = GetI18NCategory("Screen");
const char *i18nLoadFailure = sc->T("Load savestate failed", "");
const char *i18nSaveFailure = sc->T("Save State Failed", "");
if (strlen(i18nLoadFailure) == 0)
i18nLoadFailure = s->T("Failed to load state");
i18nLoadFailure = sc->T("Failed to load state");
if (strlen(i18nSaveFailure) == 0)
i18nSaveFailure = s->T("Failed to save state");
i18nSaveFailure = sc->T("Failed to save state");
switch (op.type)
{
@@ -523,7 +522,7 @@ namespace SaveState
INFO_LOG(COMMON, "Loading state from %s", op.filename.c_str());
result = CChunkFileReader::Load(op.filename, REVISION, PPSSPP_GIT_VERSION, state, &reason);
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
@@ -532,7 +531,7 @@ namespace SaveState
ERROR_LOG(COMMON, "Load state failure: %s", reason.c_str());
callbackResult = false;
} else {
osm.Show(s->T(reason.c_str(), i18nLoadFailure), 2.0);
osm.Show(sc->T(reason.c_str(), i18nLoadFailure), 2.0);
callbackResult = false;
}
break;
@@ -542,7 +541,7 @@ namespace SaveState
result = CChunkFileReader::Save(op.filename, REVISION, PPSSPP_GIT_VERSION, state);
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Saved State"), 2.0);
osm.Show(sc->T("Saved State"), 2.0);
callbackResult = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
HandleFailure();
@@ -564,14 +563,14 @@ namespace SaveState
INFO_LOG(COMMON, "Rewinding to recent savestate snapshot");
result = rewindStates.Restore();
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
// Cripes. Good news is, we might have more. Let's try those too, better than a reset.
if (HandleFailure()) {
// Well, we did rewind, even if too much...
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else {