Android: add achievements host override receiver

This commit is contained in:
david.schkalee
2026-06-01 01:44:04 +02:00
parent 3b6ecc4001
commit d477afa9b2
7 changed files with 238 additions and 0 deletions
+86
View File
@@ -25,6 +25,8 @@
#include "ppsspp_config.h"
#include "ext/rcheevos/include/rc_client.h"
// Background worker threads should be spawned in NativeInit and joined
// in NativeShutdown.
#include <errno.h>
@@ -191,6 +193,71 @@ static Draw::Pipeline *texColorPipeline;
static UIContext *uiContext;
static int g_restartGraphics;
static bool g_windowHidden = false;
static std::string g_achievementsHostOverride;
static std::string g_savedAchievementsHost;
static bool g_savedAchievementsHardcoreMode = false;
static bool g_hasSavedAchievementsSettings = false;
static bool g_nativeMainThreadReady = false;
static void ApplyAchievementsRuntimeSettings() {
auto *client = Achievements::GetClient();
if (!client) {
return;
}
if (!g_Config.sAchievementsHost.empty()) {
rc_client_set_host(client, g_Config.sAchievementsHost.c_str());
} else if (!System_GetPropertyBool(SYSPROP_SUPPORTS_HTTPS)) {
rc_client_set_host(client, "http://retroachievements.org");
} else {
rc_client_set_host(client, "https://retroachievements.org");
}
rc_client_set_hardcore_enabled(client, g_Config.bAchievementsHardcoreMode ? 1 : 0);
}
static void ApplyAchievementsHostOverride() {
if (g_achievementsHostOverride.empty()) {
return;
}
if (!g_hasSavedAchievementsSettings) {
g_savedAchievementsHost = g_Config.sAchievementsHost;
g_savedAchievementsHardcoreMode = g_Config.bAchievementsHardcoreMode;
g_hasSavedAchievementsSettings = true;
}
g_Config.DoNotSaveSetting(&g_Config.sAchievementsHost);
g_Config.sAchievementsHost = g_achievementsHostOverride;
g_Config.DoNotSaveSetting(&g_Config.bAchievementsHardcoreMode);
g_Config.bAchievementsHardcoreMode = false;
ApplyAchievementsRuntimeSettings();
}
static void ClearAchievementsHostOverride() {
g_achievementsHostOverride.clear();
if (!g_hasSavedAchievementsSettings) {
return;
}
g_Config.DoNotSaveSetting(&g_Config.sAchievementsHost);
g_Config.sAchievementsHost = g_savedAchievementsHost;
g_Config.DoNotSaveSetting(&g_Config.bAchievementsHardcoreMode);
g_Config.bAchievementsHardcoreMode = g_savedAchievementsHardcoreMode;
g_savedAchievementsHost.clear();
g_savedAchievementsHardcoreMode = false;
g_hasSavedAchievementsSettings = false;
ApplyAchievementsRuntimeSettings();
}
static void RunAchievementsOverrideUpdate(std::function<void()> func) {
if (g_nativeMainThreadReady) {
System_RunOnMainThread(std::move(func));
} else {
func();
}
}
std::vector<std::function<void()>> g_pendingClosures;
AudioBackend *g_audioBackend = nullptr;
@@ -707,6 +774,8 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
g_DownloadManager.SetCacheDir(GetSysDirectory(DIRECTORY_APP_CACHE));
ApplyAchievementsHostOverride();
DEBUG_LOG(Log::System, "ScreenManager!");
g_screenManager = new ScreenManager();
if (g_Config.memStickDirectory.empty()) {
@@ -756,6 +825,21 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
// Must be done restarting by now.
restarting = false;
g_nativeMainThreadReady = true;
}
void NativeSetAchievementsHostOverride(std::string_view host) {
std::string hostCopy(host);
RunAchievementsOverrideUpdate([host = std::move(hostCopy)] {
g_achievementsHostOverride = host;
ApplyAchievementsHostOverride();
});
}
void NativeClearAchievementsHostOverride() {
RunAchievementsOverrideUpdate([] {
ClearAchievementsHostOverride();
});
}
void CallbackPostRender(UIContext *dc, void *userdata);
@@ -1470,6 +1554,8 @@ bool NativeIsRestarting() {
void NativeShutdown() {
INFO_LOG(Log::System, "NativeShutdown begin");
ClearAchievementsHostOverride();
g_nativeMainThreadReady = false;
Achievements::Shutdown();