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Mouse input: Approximate the old smoothing function
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@@ -1329,7 +1329,7 @@ void NativeMouseDelta(float dx, float dy) {
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if (!g_Config.bMouseControl)
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return;
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MouseEventProcessor::ProcessDelta(dx, dy);
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MouseEventProcessor::ProcessDelta(time_now_d(), dx, dy);
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}
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// Called from NativeFrame.
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