diff --git a/GPU/GLES/StateMapping.cpp b/GPU/GLES/StateMapping.cpp index 8d862c5eb4..66c99ed9ff 100644 --- a/GPU/GLES/StateMapping.cpp +++ b/GPU/GLES/StateMapping.cpp @@ -340,16 +340,9 @@ void TransformDrawEngine::ApplyDrawState(int prim) { bool bmask = ((gstate.pmskc >> 16) & 0xFF) < 128; bool amask = (gstate.pmska & 0xFF) < 128; - if (gstate.isModeClear()) { - // Clear mode? Obey the clear mode alpha mask (works opposite) - if (gstate.isClearModeAlphaMask()) { - amask = false; - } - } else { - // Let's not write to alpha if stencil isn't enabled. - if (!gstate.isStencilTestEnabled()) { - amask = false; - } + // Let's not write to alpha if stencil isn't enabled. + if (!gstate.isStencilTestEnabled()) { + amask = false; } glstate.colorMask.set(rmask, gmask, bmask, amask);