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Merge pull request #2668 from thedax/directinputUpdate
Windows: Preliminary update for DirectInput to the new key mapping system
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@@ -145,7 +145,6 @@ void Config::Load(const char *iniFileName)
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control->Get("LargeControls", &bLargeControls, false);
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// control->Get("KeyMapping",iMappingMap);
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control->Get("AccelerometerToAnalogHoriz", &bAccelerometerToAnalogHoriz, false);
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control->Get("ForceInputDevice", &iForceInputDevice, -1);
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control->Get("RightStickBind", &iRightStickBind, 0);
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control->Get("SwapDInputRightAxes", &iSwapRightAxes, 0);
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control->Get("TouchButtonOpacity", &iTouchButtonOpacity, 65);
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@@ -260,7 +259,6 @@ void Config::Save()
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control->Set("LargeControls", bLargeControls);
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// control->Set("KeyMapping",iMappingMap);
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control->Set("AccelerometerToAnalogHoriz", bAccelerometerToAnalogHoriz);
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control->Set("ForceInputDevice", iForceInputDevice);
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control->Set("RightStickBind", iRightStickBind);
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control->Set("SwapDInputRightAxes", iSwapRightAxes);
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control->Set("TouchButtonOpacity", iTouchButtonOpacity);
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@@ -321,4 +319,4 @@ void Config::CleanRecent() {
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cleanedRecent.push_back(recentIsos[i]);
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}
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recentIsos = cleanedRecent;
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}
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}
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