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Remove redundant function
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@@ -1598,7 +1598,7 @@ void UmdReplaceScreen::CreateViews() {
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new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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scrollRecentGames->Add(tabRecentGames);
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leftColumn->AddTab(mm->T("Recent"), scrollRecentGames);
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tabRecentGames->OnChoice.Handle(this, &UmdReplaceScreen::OnGameSelectedInstant);
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tabRecentGames->OnChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
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tabRecentGames->OnHoldChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
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}
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ScrollView *scrollAllGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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@@ -1612,7 +1612,7 @@ void UmdReplaceScreen::CreateViews() {
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leftColumn->AddTab(mm->T("Games"), scrollAllGames);
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tabAllGames->OnChoice.Handle(this, &UmdReplaceScreen::OnGameSelectedInstant);
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tabAllGames->OnChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
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tabAllGames->OnHoldChoice.Handle(this, &UmdReplaceScreen::OnGameSelected);
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@@ -1646,12 +1646,6 @@ UI::EventReturn UmdReplaceScreen::OnGameSettings(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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UI::EventReturn UmdReplaceScreen::OnGameSelectedInstant(UI::EventParams &e) {
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__UmdReplace(Path(e.s));
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TriggerFinish(DR_OK);
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return UI::EVENT_DONE;
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}
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void GridSettingsScreen::CreatePopupContents(UI::ViewGroup *parent) {
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using namespace UI;
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