diff --git a/Blackberry/bar-descriptor.xml b/Blackberry/bar-descriptor.xml
index 984b71e6b5..62254423a7 100644
--- a/Blackberry/bar-descriptor.xml
+++ b/Blackberry/bar-descriptor.xml
@@ -3,7 +3,7 @@
com.Qtness.PPSSPP
PPSSPP
PPSSPPBlackberry
- 0.9
+ 0.9.1
1
Playstation portable emulator.
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ec26bf4da3..58c38004b5 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1002,7 +1002,6 @@ add_library(GPU OBJECT
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/Spline.cpp
- GPU/GLES/Spline.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/TextureCache.cpp
diff --git a/Qt/QtHost.cpp b/Qt/QtHost.cpp
index fc66ddef4d..d79a17142f 100644
--- a/Qt/QtHost.cpp
+++ b/Qt/QtHost.cpp
@@ -11,11 +11,14 @@
#include "base/NativeApp.h"
#include "UI/EmuScreen.h"
#include "UI/UIShader.h"
+#include "UI/GameInfoCache.h"
+#include "UI/PluginScreen.h"
+#include "UI/OnScreenDisplay.h"
#include "UI/ui_atlas.h"
+#include "ui/ui.h"
#include "ui/ui_context.h"
#include "GPU/ge_constants.h"
#include "EmuThread.h"
-#include "UI/GameInfoCache.h"
const char *stateToLoad = NULL;
@@ -349,8 +352,8 @@ void NativeInitGraphics()
theme.uiFont = UBUNTU24;
theme.uiFontSmall = UBUNTU24;
theme.uiFontSmaller = UBUNTU24;
- theme.buttonImage = I_BUTTON;
- theme.buttonSelected = I_BUTTON_SELECTED;
+ theme.buttonImage = I_SOLIDWHITE; // not using classic buttons
+ theme.buttonSelected = I_SOLIDWHITE;
theme.checkOn = I_CHECKEDBOX;
theme.checkOff = I_SQUARE;