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Minor cleanup with GOLD define - only use it in System_GetPropertyInt
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@@ -388,28 +388,22 @@ void System_Wake() {
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}
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}
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// Ugly!
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static bool pspIsInited = false;
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static bool pspIsIniting = false;
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static bool pspIsQuiting = false;
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// Ugly!
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bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string) {
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if (pspIsIniting || pspIsQuiting) {
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return false;
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}
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#ifdef GOLD
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const char *gold = " Gold";
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#else
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const char *gold = "";
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#endif
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#if defined(_WIN32) && defined(_M_X64)
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INFO_LOG(BOOT, "PPSSPP%s %s Windows 64 bit", gold, PPSSPP_GIT_VERSION);
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INFO_LOG(BOOT, "PPSSPP %s Windows 64 bit", PPSSPP_GIT_VERSION);
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#elif defined(_WIN32) && !defined(_M_X64)
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INFO_LOG(BOOT, "PPSSPP%s %s Windows 32 bit", gold, PPSSPP_GIT_VERSION);
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INFO_LOG(BOOT, "PPSSPP %s Windows 32 bit", PPSSPP_GIT_VERSION);
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#else
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INFO_LOG(BOOT, "PPSSPP%s %s", gold, PPSSPP_GIT_VERSION);
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INFO_LOG(BOOT, "PPSSPP %s", PPSSPP_GIT_VERSION);
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#endif
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GraphicsContext *temp = coreParameter.graphicsContext;
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