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ISOFileSystem: Remove the "restrictTree" functionality which is now obsolete with lazy directory loading.
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@@ -28,7 +28,7 @@ bool parseLBN(std::string filename, u32 *sectorStart, u32 *readSize);
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class ISOFileSystem : public IFileSystem {
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public:
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ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevice, std::string _restrictPath = "");
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ISOFileSystem(IHandleAllocator *_hAlloc, BlockDevice *_blockDevice);
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~ISOFileSystem();
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void DoState(PointerWrap &p) override;
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@@ -67,7 +67,6 @@ private:
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u32 startsector;
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u32 dirsize;
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int level;
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TreeEntry *parent;
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@@ -93,9 +92,6 @@ private:
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TreeEntry entireISO;
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// Don't use this in the emu, not savestated.
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std::vector<std::string> restrictTree;
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void ReadDirectory(TreeEntry *root);
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TreeEntry *GetFromPath(const std::string &path, bool catchError = true);
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std::string EntryFullPath(TreeEntry *e);
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