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Fix texture upscaling and per game setting fix/cleanup
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@@ -397,6 +397,7 @@ void TextureCacheVulkan::CompileScalingShader() {
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if (!g_Config.bTexHardwareScaling)
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return;
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ReloadAllPostShaderInfo();
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const TextureShaderInfo *shaderInfo = GetTextureShaderInfo(g_Config.sTextureShaderName);
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if (!shaderInfo || shaderInfo->computeShaderFile.empty())
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return;
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