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Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
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@@ -335,7 +335,7 @@ static const HLEFunction scePower[] = {
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{0x737486F2,WrapU_UUU<scePowerSetClockFrequency>,"scePowerSetClockFrequency"},
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{0x34f9c463,WrapU_V<scePowerGetPllClockFrequencyInt>,"scePowerGetPllClockFrequencyInt"},
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{0xea382a27,WrapF_V<scePowerGetPllClockFrequencyFloat>,"scePowerGetPllClockFrequencyFloat"},
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{0xebd177d6,WrapU_UUU<scePowerSetClockFrequency>,"scePower_driver_ebd177d6"}, // This is also the same as SetClockFrequency
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{0xebd177d6,WrapU_UUU<scePowerSetClockFrequency>,"scePower_EBD177D6"}, // This is also the same as SetClockFrequency
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{0x469989ad,WrapU_UUU<scePowerSetClockFrequency>,"scePower_469989ad"}, // This is also the same as SetClockFrequency
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{0xa85880d0,WrapU_V<IsPSPNonFat>,"scePower_a85880d0_IsPSPNonFat"},
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};
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