diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 4db6c3291f..8549a4dbad 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -278,7 +278,7 @@ void GameSettingsScreen::CreateViews() { systemSettingsScroll->Add(systemSettings); tabHolder->AddTab("System", systemSettingsScroll); systemSettings->Add(new CheckBox(&g_Config.bJit, s->T("Dynarec", "Dynarec (JIT)"))); - systemSettings->Add(new CheckBox(&g_Config.bSeparateCPUThread, s->T("Multithreaded"))); + systemSettings->Add(new CheckBox(&g_Config.bSeparateCPUThread, s->T("Multithreaded (experimental)"))); systemSettings->Add(new CheckBox(&g_Config.bFastMemory, s->T("Fast Memory", "Fast Memory (Unstable)"))); systemSettings->Add(new PopupSliderChoice(&g_Config.iLockedCPUSpeed, 0, 1000, gs->T("Unlock CPU Clock"), screenManager())); systemSettings->Add(new CheckBox(&g_Config.bDayLightSavings, s->T("Day Light Saving"))); diff --git a/UI/MenuScreens.cpp b/UI/MenuScreens.cpp index 1951f60258..6cc89ff506 100644 --- a/UI/MenuScreens.cpp +++ b/UI/MenuScreens.cpp @@ -1436,7 +1436,7 @@ void SystemScreen::render() { if (g_Config.bJit) UICheckBox(GEN_ID, x, y += stride, s->T("Fast Memory", "Fast Memory (unstable)"), ALIGN_TOPLEFT, &g_Config.bFastMemory); - UICheckBox(GEN_ID, x, y += stride, s->T("Multithreaded"), ALIGN_TOPLEFT, &g_Config.bSeparateCPUThread); + UICheckBox(GEN_ID, x, y += stride, s->T("Multithreaded (experimental)"), ALIGN_TOPLEFT, &g_Config.bSeparateCPUThread); bool LockCPUSpeed = g_Config.iLockedCPUSpeed != 0; UICheckBox(GEN_ID, x, y += stride, s->T("Unlock CPU Clock"), ALIGN_TOPLEFT, &LockCPUSpeed); diff --git a/Windows/ppsspp.rc b/Windows/ppsspp.rc index fc6b8b92bc..ee58d15357 100644 Binary files a/Windows/ppsspp.rc and b/Windows/ppsspp.rc differ