diff --git a/GPU/D3D11/FramebufferManagerD3D11.cpp b/GPU/D3D11/FramebufferManagerD3D11.cpp index 5a4a29e04f..075b39ae30 100644 --- a/GPU/D3D11/FramebufferManagerD3D11.cpp +++ b/GPU/D3D11/FramebufferManagerD3D11.cpp @@ -46,8 +46,6 @@ #include "GPU/D3D11/TextureCacheD3D11.h" #include "GPU/D3D11/DrawEngineD3D11.h" -#include "UI/OnScreenDisplay.h" - #include "ext/native/thin3d/thin3d.h" #include diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 012c1169a5..ab5d3bf85e 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -478,6 +478,15 @@ void SystemInfoScreen::CreateViews() { #endif #ifdef MOBILE_DEVICE buildConfig->Add(new InfoItem("MOBILE_DEVICE", "")); +#endif +#if PPSSPP_ARCH(ARMV7S) + buildConfig->Add(new InfoItem("ARMV7S", "")); +#endif +#if PPSSPP_ARCH(ARM_NEON) + buildConfig->Add(new InfoItem("ARM_NEON", "")); +#endif +#ifdef _M_SSE + buildConfig->Add(new InfoItem("_M_SSE", StringFromFormat("0x%x", _M_SSE))); #endif if (System_GetPropertyBool(SYSPROP_APP_GOLD)) { buildConfig->Add(new InfoItem("GOLD", ""));