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Implement colormask
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@@ -592,7 +592,7 @@ void NativeInitGraphics(GraphicsContext *graphicsContext) {
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uiContext->theme = &ui_theme;
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Draw::InputLayout *inputLayout = ui_draw2d.CreateInputLayout(thin3d);
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Draw::BlendState *blendNormal = thin3d->CreateBlendState({ true, BlendFactor::SRC_ALPHA, BlendFactor::ONE_MINUS_SRC_ALPHA });
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Draw::BlendState *blendNormal = thin3d->CreateBlendState({ true, 0xF, BlendFactor::SRC_ALPHA, BlendFactor::ONE_MINUS_SRC_ALPHA });
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Draw::DepthStencilState *depth = thin3d->CreateDepthStencilState({ false, false, Comparison::LESS });
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Draw::RasterState *rasterNoCull = thin3d->CreateRasterState({});
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