From cb568b8f5e2b14188bfae22e60cbac6fade441ec Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Mon, 3 Aug 2020 23:24:50 +0200 Subject: [PATCH] Rename FramebufferDX9.cpp/h to FramebufferManagerDX9.cpp/h --- CMakeLists.txt | 4 ++-- ...ramebufferDX9.cpp => FramebufferManagerDX9.cpp} | 2 +- .../{FramebufferDX9.h => FramebufferManagerDX9.h} | 0 GPU/Directx9/GPU_DX9.cpp | 2 +- GPU/Directx9/GPU_DX9.h | 2 +- GPU/Directx9/ShaderManagerDX9.cpp | 2 +- GPU/Directx9/StateMappingDX9.cpp | 2 +- GPU/Directx9/StencilBufferDX9.cpp | 2 +- GPU/Directx9/TextureCacheDX9.cpp | 2 +- GPU/GPU.vcxproj | 6 +++--- GPU/GPU.vcxproj.filters | 14 +++++++------- libretro/Makefile.common | 2 +- 12 files changed, 20 insertions(+), 20 deletions(-) rename GPU/Directx9/{FramebufferDX9.cpp => FramebufferManagerDX9.cpp} (99%) rename GPU/Directx9/{FramebufferDX9.h => FramebufferManagerDX9.h} (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index 91ec9ce4d6..a6d488f2df 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1295,8 +1295,8 @@ set(GPU_D3D9 GPU/Directx9/DrawEngineDX9.h GPU/Directx9/PixelShaderGeneratorDX9.cpp GPU/Directx9/PixelShaderGeneratorDX9.h - GPU/Directx9/FramebufferDX9.cpp - GPU/Directx9/FramebufferDX9.h + GPU/Directx9/FramebufferManagerDX9.cpp + GPU/Directx9/FramebufferManagerDX9.h GPU/Directx9/GPU_DX9.cpp GPU/Directx9/GPU_DX9.h GPU/Directx9/ShaderManagerDX9.cpp diff --git a/GPU/Directx9/FramebufferDX9.cpp b/GPU/Directx9/FramebufferManagerDX9.cpp similarity index 99% rename from GPU/Directx9/FramebufferDX9.cpp rename to GPU/Directx9/FramebufferManagerDX9.cpp index 53123b8255..5e70c0b350 100644 --- a/GPU/Directx9/FramebufferDX9.cpp +++ b/GPU/Directx9/FramebufferManagerDX9.cpp @@ -33,7 +33,7 @@ #include "GPU/Common/PresentationCommon.h" #include "GPU/Common/ShaderTranslation.h" #include "GPU/Common/TextureDecoder.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" #include "GPU/Directx9/DrawEngineDX9.h" diff --git a/GPU/Directx9/FramebufferDX9.h b/GPU/Directx9/FramebufferManagerDX9.h similarity index 100% rename from GPU/Directx9/FramebufferDX9.h rename to GPU/Directx9/FramebufferManagerDX9.h diff --git a/GPU/Directx9/GPU_DX9.cpp b/GPU/Directx9/GPU_DX9.cpp index 502f20205b..9c490edfa9 100644 --- a/GPU/Directx9/GPU_DX9.cpp +++ b/GPU/Directx9/GPU_DX9.cpp @@ -42,7 +42,7 @@ #include "GPU/Debugger/Debugger.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/GPU_DX9.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/DrawEngineDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" diff --git a/GPU/Directx9/GPU_DX9.h b/GPU/Directx9/GPU_DX9.h index 95980c5c35..aab20eabe1 100644 --- a/GPU/Directx9/GPU_DX9.h +++ b/GPU/Directx9/GPU_DX9.h @@ -21,7 +21,7 @@ #include #include "GPU/GPUCommon.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/DrawEngineDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" #include "GPU/Directx9/DepalettizeShaderDX9.h" diff --git a/GPU/Directx9/ShaderManagerDX9.cpp b/GPU/Directx9/ShaderManagerDX9.cpp index 4c3c79701b..856150bbb3 100644 --- a/GPU/Directx9/ShaderManagerDX9.cpp +++ b/GPU/Directx9/ShaderManagerDX9.cpp @@ -40,7 +40,7 @@ #include "GPU/Common/ShaderUniforms.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/DrawEngineDX9.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" using namespace Lin; diff --git a/GPU/Directx9/StateMappingDX9.cpp b/GPU/Directx9/StateMappingDX9.cpp index 9f8a251451..f1c5309853 100644 --- a/GPU/Directx9/StateMappingDX9.cpp +++ b/GPU/Directx9/StateMappingDX9.cpp @@ -29,7 +29,7 @@ #include "GPU/Directx9/GPU_DX9.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/PixelShaderGeneratorDX9.h" namespace DX9 { diff --git a/GPU/Directx9/StencilBufferDX9.cpp b/GPU/Directx9/StencilBufferDX9.cpp index 707f63b9d6..5c0459c6e8 100644 --- a/GPU/Directx9/StencilBufferDX9.cpp +++ b/GPU/Directx9/StencilBufferDX9.cpp @@ -23,7 +23,7 @@ #include "ext/native/thin3d/thin3d.h" #include "Core/Reporting.h" #include "GPU/Common/StencilCommon.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/PixelShaderGeneratorDX9.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" diff --git a/GPU/Directx9/TextureCacheDX9.cpp b/GPU/Directx9/TextureCacheDX9.cpp index 2cbfaa978e..b6c2dcf17c 100644 --- a/GPU/Directx9/TextureCacheDX9.cpp +++ b/GPU/Directx9/TextureCacheDX9.cpp @@ -26,7 +26,7 @@ #include "GPU/GPUState.h" #include "GPU/Directx9/PixelShaderGeneratorDX9.h" #include "GPU/Directx9/TextureCacheDX9.h" -#include "GPU/Directx9/FramebufferDX9.h" +#include "GPU/Directx9/FramebufferManagerDX9.h" #include "GPU/Directx9/ShaderManagerDX9.h" #include "GPU/Directx9/DepalettizeShaderDX9.h" #include "gfx/d3d9_state.h" diff --git a/GPU/GPU.vcxproj b/GPU/GPU.vcxproj index d00e1b8e60..9ea555f538 100644 --- a/GPU/GPU.vcxproj +++ b/GPU/GPU.vcxproj @@ -385,9 +385,9 @@ + - @@ -564,9 +564,9 @@ + - @@ -693,4 +693,4 @@ - + \ No newline at end of file diff --git a/GPU/GPU.vcxproj.filters b/GPU/GPU.vcxproj.filters index a74f43458a..8dcbf8229d 100644 --- a/GPU/GPU.vcxproj.filters +++ b/GPU/GPU.vcxproj.filters @@ -84,9 +84,6 @@ DirectX9 - - DirectX9 - DirectX9 @@ -288,6 +285,9 @@ Common + + DirectX9 + @@ -341,9 +341,6 @@ DirectX9 - - DirectX9 - DirectX9 @@ -572,5 +569,8 @@ Common + + DirectX9 + - + \ No newline at end of file diff --git a/libretro/Makefile.common b/libretro/Makefile.common index b4abe5a65d..7cbf1ce527 100644 --- a/libretro/Makefile.common +++ b/libretro/Makefile.common @@ -654,7 +654,7 @@ SOURCES_CXX += \ $(GPUDIR)/Directx9/DepalettizeShaderDX9.cpp \ $(GPUDIR)/Directx9/DrawEngineDX9.cpp \ $(GPUDIR)/Directx9/PixelShaderGeneratorDX9.cpp \ - $(GPUDIR)/Directx9/FramebufferDX9.cpp \ + $(GPUDIR)/Directx9/FramebufferManagerDX9.cpp \ $(GPUDIR)/Directx9/GPU_DX9.cpp \ $(GPUDIR)/Directx9/ShaderManagerDX9.cpp \ $(GPUDIR)/Directx9/StateMappingDX9.cpp \