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Make EmuThread.cpp/h compile outside of Windows.
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@@ -1070,7 +1070,6 @@ namespace MainWindow {
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g_InputManager.Shutdown();
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WindowsRawInput::Shutdown();
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UpdateUIState(UISTATE_EXIT);
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KillTimer(hWnd, TIMER_CURSORUPDATE);
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KillTimer(hWnd, TIMER_CURSORMOVEUPDATE);
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// Main window is gone, this tells the message loop to exit.
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