Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users

This commit is contained in:
Henrik Rydgård
2023-12-13 16:18:44 +01:00
parent da318e0974
commit caec201c4d
8 changed files with 23 additions and 13 deletions
+1 -1
View File
@@ -658,7 +658,7 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("TextureShader", &g_Config.sTextureShaderName, "Off", CfgFlag::PER_GAME),
ConfigSetting("ShaderChainRequires60FPS", &g_Config.bShaderChainRequires60FPS, false, CfgFlag::PER_GAME),
ConfigSetting("SkipGPUReadbacks", &g_Config.bSkipGPUReadbacks, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SkipGPUReadbackMode", &g_Config.iSkipGPUReadbackMode, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("GfxDebugOutput", &g_Config.bGfxDebugOutput, false, CfgFlag::DONT_SAVE),
ConfigSetting("LogFrameDrops", &g_Config.bLogFrameDrops, false, CfgFlag::DEFAULT),