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UI: Keep rendering UI even while stepping.
This makes it possible to "get out" on mobile.
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@@ -442,6 +442,10 @@ void PSP_RunLoopWhileState() {
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// Run until CORE_NEXTFRAME
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while (coreState == CORE_RUNNING || coreState == CORE_STEPPING) {
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PSP_RunLoopFor(blockTicks);
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if (coreState == CORE_STEPPING) {
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// Keep the UI responsive.
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break;
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}
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}
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}
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