UI: Allow overriding colors in the ini.

This commit is contained in:
Unknown W. Brackets committed 2017-03-26 09:51:33 -07:00
1 parent 755429df81
commit c9a5c00bf7
3 files changed
+132 -38

No files matched your search

+68 -7
View File
@@ -63,65 +63,77 @@ struct ConfigSetting {
TYPE_TERMINATOR,
TYPE_BOOL,
TYPE_INT,
TYPE_UINT32,
TYPE_FLOAT,
TYPE_STRING,
};
union Value {
bool b;
int i;
uint32_t u;
float f;
const char *s;
};
union SettingPtr {
bool *b;
int *i;
uint32_t *u;
float *f;
std::string *s;
};
typedef bool (*BoolDefaultCallback)();
typedef int (*IntDefaultCallback)();
typedef uint32_t (*Uint32DefaultCallback)();
typedef float (*FloatDefaultCallback)();
typedef const char *(*StringDefaultCallback)();
union Callback {
BoolDefaultCallback b;
IntDefaultCallback i;
Uint32DefaultCallback u;
FloatDefaultCallback f;
StringDefaultCallback s;
};
ConfigSetting(bool v)
: ini_(""), type_(TYPE_TERMINATOR), report_(false), save_(false), perGame_(false) {
ptr_.b = NULL;
cb_.b = NULL;
ptr_.b = nullptr;
cb_.b = nullptr;
}
ConfigSetting(const char *ini, bool *v, bool def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_BOOL), report_(false), save_(save), perGame_(perGame) {
ptr_.b = v;
cb_.b = NULL;
cb_.b = nullptr;
default_.b = def;
}
ConfigSetting(const char *ini, int *v, int def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_INT), report_(false), save_(save), perGame_(perGame) {
ptr_.i = v;
cb_.i = NULL;
cb_.i = nullptr;
default_.i = def;
}
ConfigSetting(const char *ini, uint32_t *v, uint32_t def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_UINT32), report_(false), save_(save), perGame_(perGame) {
ptr_.u = v;
cb_.u = nullptr;
default_.u = def;
}
ConfigSetting(const char *ini, float *v, float def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_FLOAT), report_(false), save_(save), perGame_(perGame) {
ptr_.f = v;
cb_.f = NULL;
cb_.f = nullptr;
default_.f = def;
}
ConfigSetting(const char *ini, std::string *v, const char *def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_STRING), report_(false), save_(save), perGame_(perGame) {
ptr_.s = v;
cb_.s = NULL;
cb_.s = nullptr;
default_.s = def;
}
@@ -133,10 +145,16 @@ struct ConfigSetting {
ConfigSetting(const char *ini, int *v, IntDefaultCallback def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_INT), report_(false), save_(save), perGame_(perGame) {
ptr_ .i= v;
ptr_ .i = v;
cb_.i = def;
}
ConfigSetting(const char *ini, uint32_t *v, Uint32DefaultCallback def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_UINT32), report_(false), save_(save), perGame_(perGame) {
ptr_ .u = v;
cb_.u = def;
}
ConfigSetting(const char *ini, float *v, FloatDefaultCallback def, bool save = true, bool perGame = false)
: ini_(ini), type_(TYPE_FLOAT), report_(false), save_(save), perGame_(perGame) {
ptr_.f = v;
@@ -165,6 +183,11 @@ struct ConfigSetting {
default_.i = cb_.i();
}
return section->Get(ini_, ptr_.i, default_.i);
case TYPE_UINT32:
if (cb_.u) {
default_.u = cb_.u();
}
return section->Get(ini_, ptr_.u, default_.u);
case TYPE_FLOAT:
if (cb_.f) {
default_.f = cb_.f();
@@ -190,6 +213,8 @@ struct ConfigSetting {
return section->Set(ini_, *ptr_.b);
case TYPE_INT:
return section->Set(ini_, *ptr_.i);
case TYPE_UINT32:
return section->Set(ini_, *ptr_.u);
case TYPE_FLOAT:
return section->Set(ini_, *ptr_.f);
case TYPE_STRING:
@@ -209,6 +234,8 @@ struct ConfigSetting {
return data.Add(prefix + ini_, *ptr_.b);
case TYPE_INT:
return data.Add(prefix + ini_, *ptr_.i);
case TYPE_UINT32:
return data.Add(prefix + ini_, *ptr_.u);
case TYPE_FLOAT:
return data.Add(prefix + ini_, *ptr_.f);
case TYPE_STRING:
@@ -770,6 +797,39 @@ static ConfigSetting upgradeSettings[] = {
ConfigSetting(false),
};
static ConfigSetting themeSettings[] = {
ConfigSetting("ItemStyleFg", &g_Config.uItemStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ItemStyleBg", &g_Config.uItemStyleBg, 0x55000000, true, false),
ConfigSetting("ItemFocusedStyleFg", &g_Config.uItemFocusedStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ItemFocusedStyleBg", &g_Config.uItemFocusedStyleBg, 0xFFEDC24C, true, false),
ConfigSetting("ItemDownStyleFg", &g_Config.uItemDownStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ItemDownStyleBg", &g_Config.uItemDownStyleBg, 0xFFBD9939, true, false),
ConfigSetting("ItemDisabledStyleFg", &g_Config.uItemDisabledStyleFg, 0x80EEEEEE, true, false),
ConfigSetting("ItemDisabledStyleBg", &g_Config.uItemDisabledStyleBg, 0x55E0D4AF, true, false),
ConfigSetting("ItemHighlightedStyleFg", &g_Config.uItemHighlightedStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ItemHighlightedStyleBg", &g_Config.uItemHighlightedStyleBg, 0x55BDBB39, true, false),
ConfigSetting("ButtonStyleFg", &g_Config.uButtonStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ButtonStyleBg", &g_Config.uButtonStyleBg, 0x55000000, true, false),
ConfigSetting("ButtonFocusedStyleFg", &g_Config.uButtonFocusedStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ButtonFocusedStyleBg", &g_Config.uButtonFocusedStyleBg, 0xFFEDC24C, true, false),
ConfigSetting("ButtonDownStyleFg", &g_Config.uButtonDownStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ButtonDownStyleBg", &g_Config.uButtonDownStyleBg, 0xFFBD9939, true, false),
ConfigSetting("ButtonDisabledStyleFg", &g_Config.uButtonDisabledStyleFg, 0x80EEEEEE, true, false),
ConfigSetting("ButtonDisabledStyleBg", &g_Config.uButtonDisabledStyleBg, 0x55E0D4AF, true, false),
ConfigSetting("ButtonHighlightedStyleFg", &g_Config.uButtonHighlightedStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("ButtonHighlightedStyleBg", &g_Config.uButtonHighlightedStyleBg, 0x55BDBB39, true, false),
ConfigSetting("HeaderStyleFg", &g_Config.uHeaderStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("InfoStyleFg", &g_Config.uInfoStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("InfoStyleBg", &g_Config.uInfoStyleBg, 0x00000000U, true, false),
ConfigSetting("PopupTitleStyleFg", &g_Config.uPopupTitleStyleFg, 0xFFE3BE59, true, false),
ConfigSetting("PopupStyleFg", &g_Config.uPopupStyleFg, 0xFFFFFFFF, true, false),
ConfigSetting("PopupStyleBg", &g_Config.uPopupStyleBg, 0xFF303030, true, false),
ConfigSetting(false),
};
static ConfigSectionSettings sections[] = {
{"General", generalSettings},
{"CPU", cpuSettings},
@@ -782,6 +842,7 @@ static ConfigSectionSettings sections[] = {
{"SpeedHacks", speedHackSettings},
{"JIT", jitSettings},
{"Upgrade", upgradeSettings},
{"Theme", themeSettings},
};
static void IterateSettings(IniFile &iniFile, std::function<void(IniFile::Section *section, ConfigSetting *setting)> func) {