some more indentation fixed

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Siddharth committed 2013-10-28 16:58:46 +05:30
1 parent fce408ad81
commit c7bb50ef00
2 files changed
+6 -6

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@@ -485,13 +485,13 @@ void EmuScreen::update(InputState &input) {
float delta_x = tiltInputCurve(normalized_input_x * 2.0 * (g_Config.iTiltSensitivityX)) ;
//if the invert is enabled, invert the motion
if (g_Config.bInvertTiltX){
if (g_Config.bInvertTiltX) {
delta_x *= -1;
}
float delta_y = tiltInputCurve(normalized_input_y * 2.0 * (g_Config.iTiltSensitivityY)) ;
if (g_Config.bInvertTiltY){
if (g_Config.bInvertTiltY) {
delta_y *= -1;
}