diff --git a/ext/native/thin3d/VulkanQueueRunner.cpp b/ext/native/thin3d/VulkanQueueRunner.cpp index 2e4fd93f7d..1206b74e5a 100644 --- a/ext/native/thin3d/VulkanQueueRunner.cpp +++ b/ext/native/thin3d/VulkanQueueRunner.cpp @@ -267,9 +267,6 @@ void VulkanQueueRunner::RunSteps(VkCommandBuffer cmd, const std::vectorrender.stencil == VKRRenderPassAction::CLEAR && steps[j]->render.depth == VKRRenderPassAction::CLEAR) { - //if (j != 0) - // __debugbreak(); - // Drop the first step, and merge it into the next step that touches the same framebuffer. for (size_t i = j + 1; i < steps.size(); i++) { if (steps[i]->stepType == VKRStepType::RENDER && @@ -288,7 +285,6 @@ void VulkanQueueRunner::RunSteps(VkCommandBuffer cmd, const std::vectorstepType = VKRStepType::RENDER_SKIP; - ILOG("Avoided a lone clear at step %d, merged it with step %d", (int)j, (int)i); break; } }