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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but _assert_msg_ did.
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@@ -21,7 +21,7 @@ bool AndroidJavaEGLGraphicsContext::InitFromRenderThread(ANativeWindow *wnd, int
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renderManager_ = (GLRenderManager *)draw_->GetNativeObject(Draw::NativeObject::RENDER_MANAGER);
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renderManager_->SetInflightFrames(g_Config.iInflightFrames);
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bool success = draw_->CreatePresets();
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_assert_msg_(G3D, success, "Failed to compile preset shaders");
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_assert_msg_(success, "Failed to compile preset shaders");
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return success;
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}
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