From c52c2375c04e93d751f5f479aace0810bfa36532 Mon Sep 17 00:00:00 2001 From: adrian17 Date: Sun, 19 Jan 2014 13:50:30 +0100 Subject: [PATCH] Removed dead code from UI --- UI/DevScreens.cpp | 1 - UI/EmuScreen.cpp | 24 ------------------------ UI/TouchControlLayoutScreen.cpp | 1 - 3 files changed, 26 deletions(-) diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 8526dd4b62..efd4d5b897 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -339,7 +339,6 @@ void AddressPromptScreen::UpdatePreviewDigits() { } void AddressPromptScreen::key(const KeyInput &key) { - int nextDigit = -1; if (key.flags & KEY_DOWN) { if (key.keyCode >= NKCODE_0 && key.keyCode <= NKCODE_9) { AddDigit(key.keyCode - NKCODE_0); diff --git a/UI/EmuScreen.cpp b/UI/EmuScreen.cpp index 4ec5bf6a1f..40c421ed69 100644 --- a/UI/EmuScreen.cpp +++ b/UI/EmuScreen.cpp @@ -435,23 +435,6 @@ void EmuScreen::processAxis(const AxisInput &axis, int direction) { } } - -// TODO: Get rid of this. -static const struct { int from, to; } legacy_touch_mapping[12] = { - {PAD_BUTTON_A, CTRL_CROSS}, - {PAD_BUTTON_B, CTRL_CIRCLE}, - {PAD_BUTTON_X, CTRL_SQUARE}, - {PAD_BUTTON_Y, CTRL_TRIANGLE}, - {PAD_BUTTON_START, CTRL_START}, - {PAD_BUTTON_SELECT, CTRL_SELECT}, - {PAD_BUTTON_LBUMPER, CTRL_LTRIGGER}, - {PAD_BUTTON_RBUMPER, CTRL_RTRIGGER}, - {PAD_BUTTON_UP, CTRL_UP}, - {PAD_BUTTON_RIGHT, CTRL_RIGHT}, - {PAD_BUTTON_DOWN, CTRL_DOWN}, - {PAD_BUTTON_LEFT, CTRL_LEFT}, -}; - void EmuScreen::CreateViews() { InitPadLayout(); root_ = CreatePadLayout(&pauseTrigger_); @@ -501,11 +484,6 @@ void EmuScreen::update(InputState &input) { if (invalid_) return; - float leftstick_x = 0.0f; - float leftstick_y = 0.0f; - float rightstick_x = 0.0f; - float rightstick_y = 0.0f; - // Virtual keys. __CtrlSetRapidFire(virtKeys[VIRTKEY_RAPID_FIRE - VIRTKEY_FIRST]); @@ -612,8 +590,6 @@ void EmuScreen::render() { ui_draw2d.Begin(UIShader_Get(), DBMODE_NORMAL); - float touchOpacity = g_Config.iTouchButtonOpacity / 100.0f; - if (root_) { UI::LayoutViewHierarchy(*screenManager()->getUIContext(), root_); root_->Draw(*screenManager()->getUIContext()); diff --git a/UI/TouchControlLayoutScreen.cpp b/UI/TouchControlLayoutScreen.cpp index e08f3267ca..2c7e55c8d0 100644 --- a/UI/TouchControlLayoutScreen.cpp +++ b/UI/TouchControlLayoutScreen.cpp @@ -281,7 +281,6 @@ UI::EventReturn TouchControlLayoutScreen::OnVisibility(UI::EventParams &e) { UI::EventReturn TouchControlLayoutScreen::OnReset(UI::EventParams &e) { ILOG("Resetting touch control layout"); - float defaultScale = 1.15; g_Config.ResetControlLayout(); InitPadLayout(); RecreateViews();