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https://github.com/hrydgard/ppsspp.git
synced 2026-10-08 12:06:24 +02:00
Use getaddrinfo() instead of gethostbyname().
The latter is not re-entrant, so not thread-safe. At the same time, support round-robin DNS in a sort of trivial way.
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@@ -26,11 +26,13 @@
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namespace net {
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Connection::Connection()
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: port_(-1), sock_(-1) {
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: port_(-1), sock_(-1), resolved_(NULL) {
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}
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Connection::~Connection() {
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Disconnect();
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if (resolved_ != NULL)
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DNSResolveFree(resolved_);
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}
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// For whatever crazy reason, htons isn't available on android x86 on the build server. so here we go.
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@@ -45,21 +47,17 @@ bool Connection::Resolve(const char *host, int port) {
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host_ = host;
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port_ = port;
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const char *err;
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const char *ip = net::DNSResolveTry(host, &err);
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if (ip == NULL) {
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ELOG("Failed to resolve host %s", host);
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char port_str[10];
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snprintf(port_str, sizeof(port_str), "%d", port);
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std::string err;
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if (!net::DNSResolve(host, port_str, &resolved_, err)) {
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ELOG("Failed to resolve host %s: %s", host, err.c_str());
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// So that future calls fail.
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port_ = 0;
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return false;
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}
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// VLOG(1) << "Resolved " << host << " to " << ip;
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remote_.sin_family = AF_INET;
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int tmpres = net::inet_pton(AF_INET, ip, (void *)(&(remote_.sin_addr.s_addr)));
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CHECK_GE(tmpres, 0); // << "inet_pton failed";
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CHECK_NE(0, tmpres); // << ip << " not a valid IP address";
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remote_.sin_port = myhtons(port);
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free((void *)ip);
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return true;
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}
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@@ -68,11 +66,16 @@ void Connection::Connect() {
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sock_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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CHECK_GE(sock_, 0);
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// poll once per second.. should find a way to do this blocking.
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int retval = -1;
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while (retval < 0) {
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retval = connect(sock_, (sockaddr *)&remote_, sizeof(struct sockaddr));
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if (retval >= 0) break;
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for (int tries = 100; tries > 0; --tries) {
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for (addrinfo *possible = resolved_; possible != NULL; possible = possible->ai_next) {
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// TODO: Could support ipv6 without huge difficulty...
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if (possible->ai_family != AF_INET)
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continue;
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int retval = connect(sock_, possible->ai_addr, (int)possible->ai_addrlen);
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if (retval >= 0)
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return;
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}
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#ifdef _WIN32
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Sleep(1);
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#else
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