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Remove the AndroidGraphicsContext middle-level class
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@@ -1,10 +1,10 @@
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#pragma once
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#include "AndroidGraphicsContext.h"
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#include "Common/GraphicsContext.h"
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#include "Common/GPU/OpenGL/GLRenderManager.h"
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#include "Common/GPU/thin3d_create.h"
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class AndroidJavaEGLGraphicsContext : public AndroidGraphicsContext {
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class AndroidJavaEGLGraphicsContext : public GraphicsContext {
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public:
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AndroidJavaEGLGraphicsContext();
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~AndroidJavaEGLGraphicsContext() override { delete draw_; }
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@@ -30,7 +30,7 @@ public:
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return renderManager_->ThreadFrame(waitIfEmpty);
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}
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void BeginAndroidShutdown() override {
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void BeginShutdown() override {
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renderManager_->SetSkipGLCalls();
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}
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