diff --git a/Core/Dialog/PSPScreenshotDialog.cpp b/Core/Dialog/PSPScreenshotDialog.cpp index 8984aa1f38..4d97b288a3 100644 --- a/Core/Dialog/PSPScreenshotDialog.cpp +++ b/Core/Dialog/PSPScreenshotDialog.cpp @@ -56,12 +56,14 @@ int PSPScreenshotDialog::Update(int animSpeed) if (status == SCE_UTILITY_STATUS_INITIALIZE) { status = SCE_UTILITY_STATUS_RUNNING; } else if (status == SCE_UTILITY_STATUS_RUNNING) { - if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) { + // There is some unknown reason that don't work correctly + // Temp disable +// if ((mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_AUTO || (mode & 0x7) == SCE_UTILITY_SCREENSHOT_TYPE_CONT_FINISH) { // When screenshot cont. mode is specified , sceUtilityScreenshotContStart will be called in next call. - status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN; - } else { +// status = SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN; +// } else { status = SCE_UTILITY_STATUS_FINISHED; - } +// } } else if (status == SCE_UTILITY_STATUS_FINISHED) { status = SCE_UTILITY_STATUS_SHUTDOWN; }