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UI: Add tags to all the scroll views.
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@@ -330,6 +330,7 @@ void SystemInfoScreen::CreateViews() {
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root_->Add(tabHolder);
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ViewGroup *deviceSpecsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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deviceSpecsScroll->SetTag("DevSystemInfoDeviceSpecs");
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LinearLayout *deviceSpecs = new LinearLayout(ORIENT_VERTICAL);
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deviceSpecs->SetSpacing(0);
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deviceSpecsScroll->Add(deviceSpecs);
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@@ -408,6 +409,7 @@ void SystemInfoScreen::CreateViews() {
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#endif
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ViewGroup *cpuExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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cpuExtensionsScroll->SetTag("DevSystemInfoCPUExt");
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LinearLayout *cpuExtensions = new LinearLayout(ORIENT_VERTICAL);
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cpuExtensions->SetSpacing(0);
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cpuExtensionsScroll->Add(cpuExtensions);
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@@ -422,6 +424,7 @@ void SystemInfoScreen::CreateViews() {
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}
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ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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oglExtensionsScroll->SetTag("DevSystemInfoOGLExt");
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LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);
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oglExtensions->SetSpacing(0);
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oglExtensionsScroll->Add(oglExtensions);
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@@ -450,6 +453,7 @@ void SystemInfoScreen::CreateViews() {
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// If there aren't any EGL extensions, no need to show the tab.
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if (exts.size() > 0) {
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ViewGroup *eglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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eglExtensionsScroll->SetTag("DevSystemInfoEGLExt");
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LinearLayout *eglExtensions = new LinearLayout(ORIENT_VERTICAL);
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eglExtensions->SetSpacing(0);
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eglExtensionsScroll->Add(eglExtensions);
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@@ -567,10 +571,12 @@ void JitCompareScreen::CreateViews() {
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ScrollView *midColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
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LinearLayout *midColumn = midColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
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midColumn->SetTag("JitCompareLeftDisasm");
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leftDisasm_ = midColumn->Add(new LinearLayout(ORIENT_VERTICAL));
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leftDisasm_->SetSpacing(0.0f);
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ScrollView *rightColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
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rightColumnScroll->SetTag("JitCompareRightDisasm");
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LinearLayout *rightColumn = rightColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
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rightDisasm_ = rightColumn->Add(new LinearLayout(ORIENT_VERTICAL));
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rightDisasm_->SetSpacing(0.0f);
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@@ -851,6 +857,7 @@ void ShaderViewScreen::CreateViews() {
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layout->Add(new TextView(gpu->DebugGetShaderString(id_, type_, SHADER_STRING_SHORT_DESC)));
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ScrollView *scroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0));
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scroll->SetTag("DevShaderView");
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layout->Add(scroll);
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LinearLayout *lineLayout = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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