mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-04 19:55:27 +02:00
Code cleanup. Rearrange code in logical order. Increase Symbian vibration.
Pandora runfast was redundant (exists in math_util). Also it is VFPv3 not VFPv2.
This commit is contained in:
+10
-29
@@ -39,6 +39,7 @@
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#include "base/NativeApp.h"
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#include "net/resolve.h"
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#include "util/const_map.h"
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#include "math/math_util.h"
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#if defined(MAEMO) || defined(PANDORA)
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#define EGL
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@@ -48,23 +49,6 @@
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#include "SDL_syswm.h"
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#include "math.h"
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#ifdef PANDORA
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void enable_runfast()
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{
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static const unsigned int x = 0x04086060;
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static const unsigned int y = 0x03000000;
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int r;
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asm volatile (
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"fmrx %0, fpscr \n\t" //r0 = FPSCR
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"and %0, %0, %1 \n\t" //r0 = r0 & 0x04086060
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"orr %0, %0, %2 \n\t" //r0 = r0 | 0x03000000
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"fmxr fpscr, %0 \n\t" //FPSCR = r0
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: "=r"(r)
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: "r"(x), "r"(y)
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);
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}
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#endif
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EGLDisplay g_eglDisplay = NULL;
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EGLContext g_eglContext = NULL;
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EGLSurface g_eglSurface = NULL;
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@@ -356,11 +340,17 @@ int main(int argc, char *argv[]) {
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if (!strcmp(argv[i],"--fullscreen"))
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mode |= SDL_FULLSCREEN;
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#endif
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if ((mode & SDL_FULLSCREEN) == 0) {
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if (mode & SDL_FULLSCREEN) {
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const SDL_VideoInfo* info = SDL_GetVideoInfo();
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pixel_xres = info->current_w;
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pixel_yres = info->current_h;
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} else {
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// set a sensible default resolution (2x)
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pixel_xres = 480 * 2;
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pixel_yres = 272 * 2;
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}
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dp_xres = (float)pixel_xres;
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dp_yres = (float)pixel_yres;
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if (SDL_SetVideoMode(pixel_xres, pixel_yres, 0, mode) == NULL) {
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fprintf(stderr, "SDL SetVideoMode failed: Unable to create OpenGL screen: %s\n", SDL_GetError());
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@@ -391,11 +381,6 @@ int main(int argc, char *argv[]) {
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}
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#endif
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// Maybe resize screen first if on a desktop
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const SDL_VideoInfo* info = SDL_GetVideoInfo();
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pixel_xres = info->current_w;
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pixel_yres = info->current_h;
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#ifdef _MSC_VER
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// VFSRegister("temp/", new DirectoryAssetReader("E:\\Temp\\"));
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TCHAR path[MAX_PATH];
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@@ -421,13 +406,8 @@ int main(int argc, char *argv[]) {
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NativeInit(argc, (const char **)argv, path, "/tmp", "BADCOFFEE");
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#endif
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dp_xres = (float)pixel_xres;
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dp_yres = (float)pixel_yres;
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pixel_in_dps = (float)pixel_xres / dp_xres;
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NativeInitGraphics();
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glstate.viewport.set(0, 0, pixel_xres, pixel_yres);
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float dp_xscale = (float)dp_xres / pixel_xres;
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float dp_yscale = (float)dp_yres / pixel_yres;
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@@ -435,6 +415,7 @@ int main(int argc, char *argv[]) {
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printf("Pixels: %i x %i\n", pixel_xres, pixel_yres);
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printf("Virtual pixels: %i x %i\n", dp_xres, dp_yres);
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NativeInitGraphics();
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SDL_AudioSpec fmt;
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fmt.freq = 44100;
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@@ -457,13 +438,13 @@ int main(int argc, char *argv[]) {
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if (numjoys > 1)
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rjoy = SDL_JoystickOpen(1);
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}
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enable_runfast(); // VFPv2 RunFast
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#else
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SDL_JoystickEventState(SDL_ENABLE);
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if (numjoys > 0) {
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joy = SDL_JoystickOpen(0);
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}
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#endif
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EnableFZ();
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// This is just a standard mapping that matches the X360 controller on MacOSX. Names will probably be all wrong
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// on other controllers.
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