Some code hardening in TextEdit view

This commit is contained in:
Henrik Rydgård
2026-04-27 20:55:46 +02:00
parent f38c851383
commit bfadd2539b
4 changed files with 10 additions and 7 deletions
+4 -5
View File
@@ -242,7 +242,10 @@ void DeveloperToolsScreen::CreateTestsTab(UI::LinearLayout *list) {
using namespace UI;
auto dev = GetI18NCategory(I18NCat::DEVELOPER);
list->Add(new Choice(dev->T("Touchscreen Test")))->OnClick.Handle(this, &DeveloperToolsScreen::OnTouchscreenTest);
list->Add(new Choice(dev->T("Touchscreen Test")))->OnClick.Add([this](UI::EventParams &e) {
screenManager()->push(new TouchTestScreen(gamePath_));
// Handle touchscreen test event
});
// list->Add(new Choice(dev->T("Memstick Test")))->OnClick.Handle(this, &DeveloperToolsScreen::OnMemstickTest);
Choice *frameDumpTests = list->Add(new Choice(dev->T("Framedump tests")));
frameDumpTests->OnClick.Add([this](UI::EventParams &e) {
@@ -705,10 +708,6 @@ void DeveloperToolsScreen::OnGPUDriverTest(UI::EventParams &e) {
screenManager()->push(new GPUDriverTestScreen());
}
void DeveloperToolsScreen::OnTouchscreenTest(UI::EventParams &e) {
screenManager()->push(new TouchTestScreen(gamePath_));
}
void DeveloperToolsScreen::OnJitAffectingSetting(UI::EventParams &e) {
System_PostUIMessage(UIMessage::REQUEST_CLEAR_JIT);
}