Win32/NVidia: switch to fullscreen after showing the window. Fixes a weird issue with vsync being ignored otherwise.

This commit is contained in:
The Dax committed 2014-03-24 20:13:35 -04:00
1 parent 382db79307
commit bda7db293d
1 file changed
+4 -3
+4 -3
View File
@@ -806,9 +806,6 @@ namespace MainWindow
hideCursor = true;
SetTimer(hwndMain, TIMER_CURSORUPDATE, CURSORUPDATE_INTERVAL_MS, 0);
if(g_Config.bFullScreen)
_ViewFullScreen(hwndMain);
ShowWindow(hwndMain, nCmdShow);
W32Util::MakeTopMost(hwndMain, g_Config.bTopMost);
@@ -818,6 +815,10 @@ namespace MainWindow
WindowsRawInput::Init();
SetFocus(hwndMain);
if (g_Config.bFullScreen)
_ViewFullScreen(hwndMain);
return TRUE;
}