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Merge pull request #20270 from hrydgard/misc-stuff
Avoid using shader blending in skip-buffer-effects mode
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@@ -1556,7 +1556,7 @@ static void ProcessFrameCommands(JNIEnv *env) {
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frameCmd = frameCommands.front();
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frameCommands.pop();
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INFO_LOG(Log::System, "frameCommand '%s' '%s'", frameCmd.command.c_str(), frameCmd.params.c_str());
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DEBUG_LOG(Log::System, "frameCommand '%s' '%s'", frameCmd.command.c_str(), frameCmd.params.c_str());
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jstring cmd = env->NewStringUTF(frameCmd.command.c_str());
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jstring param = env->NewStringUTF(frameCmd.params.c_str());
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