Reimplement a lot of logic, implement loop streaming properly

This commit is contained in:
Henrik Rydgård
2025-03-14 14:28:55 +01:00
parent b99348383c
commit bb436cda8f
9 changed files with 643 additions and 419 deletions
+1 -1
View File
@@ -1050,7 +1050,7 @@ void DrawAudioDecodersView(ImConfig &cfg, ImControl &control) {
ImGui::Text("Stream: offset %d, streamDataBytes: %d", info.streamOff, info.streamDataByte);
}
// Display unknown vars.
ImGui::Text("numFrame: %d unk22: %d unk52: %d", info.numFrame, info.unk22, info.unk52);
ImGui::Text("numFrame: %d curBuffer: %d streamOff2: %d", info.numSkipFrames, info.curBuffer, info.secondStreamOff);
} else {
ImGui::Text("loop: %d", ctx->LoopNum());
}