diff --git a/UI/NativeApp.cpp b/UI/NativeApp.cpp index 40ebcf4ea4..623aee24a6 100644 --- a/UI/NativeApp.cpp +++ b/UI/NativeApp.cpp @@ -1261,11 +1261,11 @@ bool NativeAxis(const AxisInput &axis) { static Tilt currentTilt; // tilt on x or y? - static bool TiltVertical; + static bool verticalTilt; if (g_Config.iTiltOrientation == 0) - TiltVertical = false; + verticalTilt = false; else if (g_Config.iTiltOrientation == 1) - TiltVertical = true; + verticalTilt = true; // x and y are flipped if we are in landscape orientation. The events are // sent with respect to the portrait coordinate system, while we @@ -1275,9 +1275,9 @@ bool NativeAxis(const AxisInput &axis) { switch (axis.axisId) { //TODO: make this generic. case JOYSTICK_AXIS_ACCELEROMETER_X: - if (TiltVertical) { + if (verticalTilt) { if (fabs(axis.value) < 0.8f && g_Config.iTiltOrientation == 2) // Auto tilt switch - TiltVertical = false; + verticalTilt = false; else return false; // Tilt on Z instead } @@ -1297,9 +1297,9 @@ bool NativeAxis(const AxisInput &axis) { break; case JOYSTICK_AXIS_ACCELEROMETER_Z: - if (!TiltVertical) { + if (!verticalTilt) { if (fabs(axis.value) < 0.8f && g_Config.iTiltOrientation == 2) // Auto tilt switch - TiltVertical = true; + verticalTilt = true; else return false; // Tilt on X instead }