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Just save the current config every time the config file is switched
also undo #7473 because it would now introduce redundant writes.
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@@ -395,8 +395,8 @@ void GamePauseScreen::CallbackDeleteConfig(bool yes)
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{
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if (yes) {
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GameInfo *info = g_gameInfoCache.GetInfo(NULL, gamePath_, 0);
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g_Config.deleteGameConfig(info->id);
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g_Config.unloadGameConfig();
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g_Config.deleteGameConfig(info->id);
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screenManager()->RecreateAllViews();
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}
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}
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