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Load IniFile from Path
Buildfixing
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@@ -537,8 +537,8 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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#if !PPSSPP_PLATFORM(WINDOWS)
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g_Config.AddSearchPath(Path(user_data_path));
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g_Config.AddSearchPath(Path(GetSysDirectory(DIRECTORY_SYSTEM)));
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g_Config.SetDefaultPath(Path(GetSysDirectory(DIRECTORY_SYSTEM)));
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g_Config.AddSearchPath(GetSysDirectory(DIRECTORY_SYSTEM));
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g_Config.SetDefaultPath(GetSysDirectory(DIRECTORY_SYSTEM));
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// Note that if we don't have storage permission here, loading the config will
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// fail and it will be set to the default. Later, we load again when we get permission.
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