Use gl_common from native.

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Sacha committed 2012-11-26 20:38:39 +10:00
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commit b76152d88a
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// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
#if defined(ANDROID) || defined(BLACKBERRY)
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#else
#include <GL/glew.h>
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#endif
#include <windows.h>
#include <GL/gl.h> // Header File For The OpenGL32 Library
#include "../native/gfx_es2/gl_state.h"
#include "../native/gfx/gl_common.h"
#include "OpenGLBase.h"