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Fix some bugs around game-specific config load/save (#21033)
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@@ -735,7 +735,9 @@ void PSP_Shutdown(bool success) {
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currentMIPS = nullptr;
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g_Config.UnloadGameConfig();
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if (g_Config.IsGameSpecific()) {
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g_Config.UnloadGameConfig();
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}
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Core_NotifyLifecycle(CoreLifecycle::STOPPED);
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