From 747d3d2d9c9f9c1ced6fb7a18953e2d2233e1074 Mon Sep 17 00:00:00 2001 From: raven02 Date: Sun, 23 Jun 2013 21:33:50 +0800 Subject: [PATCH] Add 4X/5X to texure scaling level for windows --- UI/MenuScreens.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/UI/MenuScreens.cpp b/UI/MenuScreens.cpp index dc7ad0f91f..0e07cf9aee 100644 --- a/UI/MenuScreens.cpp +++ b/UI/MenuScreens.cpp @@ -894,7 +894,12 @@ void GraphicsScreenP2::render() { g_Config.iTexScalingLevel = 2; if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("3x"), ALIGN_LEFT)) g_Config.iTexScalingLevel = 3; - +#ifdef _WIN32 + if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("4x"), ALIGN_LEFT)) + g_Config.iTexScalingLevel = 4; + if (UIButton(GEN_ID, hlinear2, 45, 0, gs->T("5x"), ALIGN_LEFT)) + g_Config.iTexScalingLevel = 5; +#endif UICheckBox(GEN_ID, x + 60, y += stride + 20, gs->T("Deposterize"), ALIGN_LEFT, &g_Config.bTexDeposterize); } else g_Config.iTexScalingLevel = 1;