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UI: Remove extern global for UI message.
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@@ -50,7 +50,6 @@
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#include "Core/Core.h"
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extern bool g_TakeScreenshot;
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extern bool g_ShaderNameListChanged;
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namespace MainWindow {
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extern HINSTANCE hInst;
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@@ -1069,9 +1068,10 @@ namespace MainWindow {
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g_Config.vPostShaderNames.clear();
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if (availableShaders[index] != "Off")
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g_Config.vPostShaderNames.push_back(availableShaders[index]);
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g_ShaderNameListChanged = true;
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g_Config.bShaderChainRequires60FPS = PostShaderChainRequires60FPS(GetFullPostShadersChain(g_Config.vPostShaderNames));
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NativeMessageReceived("gpu_resized", "");
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NativeMessageReceived("postshader_updated", "");
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break;
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}
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