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[GPU] Make static and const methods if possible
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@@ -362,7 +362,7 @@ void TextureCacheGLES::BuildTexture(TexCacheEntry *const entry) {
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}
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}
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Draw::DataFormat TextureCacheGLES::GetDestFormat(GETextureFormat format, GEPaletteFormat clutFormat) const {
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Draw::DataFormat TextureCacheGLES::GetDestFormat(GETextureFormat format, GEPaletteFormat clutFormat) {
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switch (format) {
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case GE_TFMT_CLUT4:
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case GE_TFMT_CLUT8:
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