Lock out reporting if harmful settings are used.

Before, if you turned it on, broke stuff, and then turned it off, we
reported the broken stuff.  This could be responsible for various
messages that have seemed strange.
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Unknown W. Brackets committed 2014-02-09 17:39:16 -08:00
1 parent ad8488ecc4
commit b46ca9f94b
5 files changed
+20 -1

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@@ -31,6 +31,7 @@
#include "Common/FileUtil.h"
#include "Core/System.h"
#include "Core/Host.h"
#include "Core/Reporting.h"
#include "Core/SaveState.h"
#include "UI/EmuScreen.h"
@@ -1045,6 +1046,7 @@ void GamePauseScreen::onFinish(DialogResult result) {
// Do we really always need to "gpu->Resized" here?
if (gpu)
gpu->Resized();
Reporting::UpdateConfig();
}
UI::EventReturn GamePauseScreen::OnExitToMenu(UI::EventParams &e) {