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Lock out reporting if harmful settings are used.
Before, if you turned it on, broke stuff, and then turned it off, we reported the broken stuff. This could be responsible for various messages that have seemed strange.
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@@ -31,6 +31,7 @@
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#include "Common/FileUtil.h"
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#include "Core/System.h"
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#include "Core/Host.h"
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#include "Core/Reporting.h"
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#include "Core/SaveState.h"
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#include "UI/EmuScreen.h"
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@@ -1045,6 +1046,7 @@ void GamePauseScreen::onFinish(DialogResult result) {
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// Do we really always need to "gpu->Resized" here?
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if (gpu)
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gpu->Resized();
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Reporting::UpdateConfig();
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}
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UI::EventReturn GamePauseScreen::OnExitToMenu(UI::EventParams &e) {
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