diff --git a/ext/native/thin3d/GLQueueRunner.cpp b/ext/native/thin3d/GLQueueRunner.cpp index bec22244ae..381934224b 100644 --- a/ext/native/thin3d/GLQueueRunner.cpp +++ b/ext/native/thin3d/GLQueueRunner.cpp @@ -850,7 +850,7 @@ void GLQueueRunner::PerformCopy(const GLRStep &step) { const GLOffset2D &dstPos = step.copy.dstPos; GLRFramebuffer *src = step.copy.src; - GLRFramebuffer *dst = step.copy.src; + GLRFramebuffer *dst = step.copy.dst; int srcLevel = 0; int dstLevel = 0;