Delete unused code

This commit is contained in:
Henrik Rydgård committed 2024-12-08 11:25:00 +01:00
1 parent 59ddc7f568
commit b3d08977d5
8 files changed
+4 -50

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+1 -24
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@@ -79,14 +79,7 @@
enum CPUThreadState {
CPU_THREAD_NOT_RUNNING,
CPU_THREAD_PENDING,
CPU_THREAD_STARTING,
CPU_THREAD_RUNNING,
CPU_THREAD_SHUTDOWN,
CPU_THREAD_QUIT,
CPU_THREAD_EXECUTE,
CPU_THREAD_RESUME,
};
MetaFileSystem pspFileSystem;
@@ -96,11 +89,6 @@ CoreParameter g_CoreParameter;
static FileLoader *g_loadedFile;
// For background loading thread.
static std::mutex loadingLock;
// For loadingReason updates.
static std::mutex loadingReasonLock;
static std::string loadingReason;
bool audioInitialized;
bool coreCollectDebugStats = false;
static int coreCollectDebugStatsCounter = 0;
@@ -441,7 +429,6 @@ bool PSP_InitStart(const CoreParameter &coreParam, std::string *error_string) {
}
g_CoreParameter.errorString.clear();
pspIsIniting = true;
PSP_SetLoading("Loading game...");
Path filename = g_CoreParameter.fileToStart;
FileLoader *loadedFile = ResolveFileLoaderTarget(ConstructFileLoader(filename));
@@ -500,7 +487,7 @@ bool PSP_InitUpdate(std::string *error_string) {
}
if (success && gpu == nullptr) {
PSP_SetLoading("Starting graphics...");
INFO_LOG(Log::System, "Starting graphics...");
Draw::DrawContext *draw = g_CoreParameter.graphicsContext ? g_CoreParameter.graphicsContext->GetDrawContext() : nullptr;
success = GPU_Init(g_CoreParameter.graphicsContext, draw);
if (!success) {
@@ -671,16 +658,6 @@ void PSP_RunLoopFor(int cycles) {
PSP_RunLoopUntil(CoreTiming::GetTicks() + cycles);
}
void PSP_SetLoading(const std::string &reason) {
std::lock_guard<std::mutex> guard(loadingReasonLock);
loadingReason = reason;
}
std::string PSP_GetLoading() {
std::lock_guard<std::mutex> guard(loadingReasonLock);
return loadingReason;
}
Path GetSysDirectory(PSPDirectories directoryType) {
const Path &memStickDirectory = g_Config.memStickDirectory;
Path pspDirectory;