diff --git a/GPU/GLES/VertexShaderGenerator.cpp b/GPU/GLES/VertexShaderGenerator.cpp index 9fb2c54110..2afcef5c75 100644 --- a/GPU/GLES/VertexShaderGenerator.cpp +++ b/GPU/GLES/VertexShaderGenerator.cpp @@ -135,7 +135,6 @@ enum DoLightComputation { void GenerateVertexShader(int prim, char *buffer) { char *p = buffer; - WRITE(p, "precision highp float;\n"); #define USE_FOR_LOOP