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Add DoState() to scePsmfPlayer .
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@@ -43,7 +43,7 @@ PSPDialog::DialogStatus PSPDialog::GetStatus()
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void PSPDialog::StartDraw()
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{
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PPGeBegin();
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PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0x90606060));
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PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0x00606060));
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}
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void PSPDialog::EndDraw()
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{
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